Vibe-Motion

Vibe-Motion

Vibe Motion Studio is a concept UX project that enables non-designers to create professional 30-second motion videos using natural language prompts, inspiration boards, and AI video generation—without learning After Effects or Rive

The Challenge

The Challenge

Creating motion graphics is:

Slow (3–14 days turnaround)

Expensive ($1,000–$4,000 per 30s video)

Skill-gated (After Effects, motion principles, rendering)

Template-limited (CapCut/Canva lack brand depth)

Unreliability: Pure Generative AI (Sora/Runway) often ruins brand assets, distorting logos and text.


Users know what they want — but can’t execute it.

Why Existing Solutions Fail

Why Existing Solutions Fail

Steep learning curve (timelines, keyframes, graphs, expressions)

High cognitive load (users must think in layers, frames, easing)

Slow iteration cycle (design → render → review → revise)

Tool-first, not intent-first (users adapt to software, not vice versa)

Not collaborative or taste-driven (no native inspiration modeling

Key UX Insight

Key UX Insight

People express creative taste better by seeing and reacting than by explaining.


This led to combining:

Swipe-based taste discovery

Board-based inspiration

Structured scene generation

Key UX Decisions

Key UX Decisions

Taste Modeling


Swipe-to-like/dislike interactions

AI learns visual preferences without asking users to explain

Boards influence color, pacing, transitions, and mood

Gap in the Market

Gap in the Market

No existing platform:

Converts creative intent to structured motion

Learns user taste visually

Balances AI automation + human quality control

Enables professional motion without motion skills

THE IMPACT (MVP Metrics)

THE IMPACT (MVP Metrics)

95% Time Reduction: From 10 hours (Pro software) to 5 minutes (VibeMotion).

Learning Curve: Mobile-first UX requires no prior video editing knowledge.

Lower cognitive load for non-designers.

70% cost reduction.

Solution (UX Flow)

Solution (UX Flow)

1.Prompt Input (Intent Capture)

User describes what they want in natural language:

Video goal (promo, launch, ad)

Turn an image to a motion content

Duration (e.g. 30 seconds)


The system treats this as creative intent, not final instructions.

2. AI Scene Breakdown (Storyboard First)

Instead of generating video immediately:


The system converts the prompt into 5–7 logical scenes

Each scene has:

Purpose (Intro, Product, CTA)

Text placeholders


Users approve structure before visuals, reducing bad outputs and can also add media (including description).

Asset Attachment

Users can add/select:

Board built from swipe interactions. Board influences: motion pacing, color intensity, transition energy, layout style

Set duration

Choice voiceover

Set Aspect Ratio

Color System

Human Review Window (Trust Layer)

30-minute wait state

Human reviewer checks:

Prompt clarity

Brand compliance

Asset fit

Prevents:

Brand misuse

Low-quality AI output

User frustration

Output

Users can find all generated motion and video content in the Creation page, where an AI agent assists them in making scene-level adjustments with ease.

More screens from the design

More screens from the design

Discovery page for board inspiration

Colour System

Future Iterations

Automated brand kits

Advanced taste models

After Effects export support

Enterprise dashboards

Motion designer marketplace

THE IMPACT (MVP Metrics)

95% Time Reduction: From 10 hours (Pro software) to 5 minutes (VibeMotion).

Learning Curve: Mobile-first UX requires no prior video editing knowledge.

Lower cognitive load for non-designers.

70% cost reduction.

Key Takeaway

This project explores how UX can translate human intent into complex creative output by combining:

AI

Human judgment

Taste-based interactions

Structured creative workflows

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